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- ================================================================
- Title : Terravia Part 1: Assault Drop (v3.0)
- Filename : GRENDEL1.WAD
- Author : Phil Stracchino
- Email Address : alaric@netcom.com
- Misc. Author Info : Beginning DOOM! hacker, NRA activist,
- unrepentant Goonophile,
-
- Description : This is a fairly large level, most of
- which is "indoors". It's mostly fairly
- conventional, but there are a few fun
- little twists. One planned "scenery"
- feature didn't make it in because of the
- DOOM! engine's >64-2S-HOM bug, but may
- be added after 1.4 comes out if the
- engine bug is fixed as promised.
- See the enclosed file, BRIEFING.TXT, for
- more details.
- NOTE:
- This WAD comes with a set of modified weapon
- sprites. The new sprites are simply rotated
- (and sometimes flipped) versions of the
- existing sprites for the chaingun, shotgun,
- rocket launcher and plasma rifle. If you wish
- to use these sprites, you must unzip this
- archive using 'pkunzip -d'. Batch files are
- provided to install and remove the modified
- sprites.
- Installing the new sprites looks a little odd
- when you kill sergeants, but was done in order
- to make the armory look way cool. (And it
- DOES make it easier to find shotguns in the
- compound, too....)
-
- This is version 3.0 of this WAD. The armory
- door delay present in earlier versions has
- been eliminated.
-
- Additional Credits to : The usual. The guys at iD Software,
- the authors of DEU and DEU-GCC, and
- Matt Wagner.
-
- ================================================================
-
- * Play Information *
-
- Episode and Level # : E2M1
- Single Player : Yes
- Cooperative 2-4 Player : Yes
- Deathmatch 2-4 Player : Yes
- Difficulty Settings : Yes
- New Sounds : No
- New Graphics : No
- New Music : No
- New Sprites : Yes (see above)
- Demos Replaced : None
-
- * Construction *
-
- Base : New level from scratch
- Time : Estimated around 60 hours
- Editor(s) used : DEU-GCC 5.21
- Known Bugs : Some minor cosmetic defects exist - some
- lower textures are not Y aligned.
-
-
- * Copyright / Permissions *
-
- Authors may NOT use this level as a base to build additional
- levels.
-
-
- You MAY distribute this WAD, provided you include this file, with
- no modifications. You may distribute this file in any electronic
- format (BBS, Diskette, CD, etc) as long as you include this file
- intact. You may not charge a fee for it without my prior written
- consent.
-
-
-
- * Where to get this WAD *
-
- FTP sites: infant2.sphs.indiana.edu under /pub/doom/...
-